Files
got-gaming/actions/events/register.ts

78 lines
1.8 KiB
TypeScript

"use server";
import { revalidatePath } from "next/cache";
import { auth } from "@/lib/auth";
import { eventRegistrationService } from "@/services/events/event-registration.service";
import {
ValidationError,
NotFoundError,
ConflictError,
} from "@/services/errors";
export async function registerForEvent(eventId: string) {
try {
const session = await auth();
if (!session?.user?.id) {
return {
success: false,
error: "Vous devez être connecté pour vous inscrire",
};
}
const registration = await eventRegistrationService.validateAndRegisterUser(
session.user.id,
eventId
);
revalidatePath("/events");
revalidatePath("/");
return {
success: true,
message: "Inscription réussie",
data: registration,
};
} catch (error) {
console.error("Registration error:", error);
if (error instanceof ValidationError || error instanceof ConflictError) {
return { success: false, error: error.message };
}
if (error instanceof NotFoundError) {
return { success: false, error: error.message };
}
return {
success: false,
error: "Une erreur est survenue lors de l'inscription",
};
}
}
export async function unregisterFromEvent(eventId: string) {
try {
const session = await auth();
if (!session?.user?.id) {
return { success: false, error: "Vous devez être connecté" };
}
await eventRegistrationService.unregisterUserFromEvent(
session.user.id,
eventId
);
revalidatePath("/events");
revalidatePath("/");
return { success: true, message: "Inscription annulée" };
} catch (error) {
console.error("Unregistration error:", error);
return {
success: false,
error: "Une erreur est survenue lors de l'annulation",
};
}
}