- Introduced a new button to create skills within the SkillSelector component, allowing users to add missing skills directly. - Implemented a dialog for skill creation, including a form to handle new skill submissions. - Added a reloadSkillCategories function in the useEvaluation hook to refresh skill categories and migrate existing evaluations if necessary. - Enhanced error handling for category reloading to improve robustness.
211 lines
8.1 KiB
TypeScript
211 lines
8.1 KiB
TypeScript
"use client";
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import { useState } from "react";
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import { Button } from "@/components/ui/button";
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import {
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Dialog,
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DialogContent,
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DialogDescription,
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DialogHeader,
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DialogTitle,
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DialogTrigger,
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} from "@/components/ui/dialog";
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import { Input } from "@/components/ui/input";
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import { Plus, Search, Sparkles } from "lucide-react";
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import { SkillCategory, CategoryEvaluation } from "@/lib/types";
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import { TechIcon } from "./icons/tech-icon";
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import { CreateSkillForm } from "./create-skill-form";
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interface SkillSelectorProps {
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categories: SkillCategory[];
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evaluations: CategoryEvaluation[];
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selectedCategory: string;
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onAddSkill: (category: string, skillId: string) => void;
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onRemoveSkill: (category: string, skillId: string) => void;
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}
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export function SkillSelector({
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categories,
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evaluations,
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selectedCategory,
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onAddSkill,
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onRemoveSkill,
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}: SkillSelectorProps) {
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const [isOpen, setIsOpen] = useState(false);
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const [isCreateOpen, setIsCreateOpen] = useState(false);
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const [searchTerm, setSearchTerm] = useState("");
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const currentCategory = categories.find(
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(cat) => cat.category === selectedCategory
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);
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const currentEvaluation = evaluations.find(
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(evaluation) => evaluation.category === selectedCategory
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);
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if (!currentCategory) return null;
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const selectedSkillIds = currentEvaluation?.selectedSkillIds || [];
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const filteredSkills = currentCategory.skills.filter(
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(skill) =>
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skill.name.toLowerCase().includes(searchTerm.toLowerCase()) ||
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skill.description.toLowerCase().includes(searchTerm.toLowerCase())
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);
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const availableSkills = filteredSkills.filter(
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(skill) => !selectedSkillIds.includes(skill.id)
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);
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const selectedSkills = currentCategory.skills.filter((skill) =>
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selectedSkillIds.includes(skill.id)
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);
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return (
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<div className="space-y-4">
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{/* Selected Skills */}
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<div className="space-y-3">
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<div className="flex items-center justify-between">
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<h4 className="text-lg font-medium">Mes compétences sélectionnées</h4>
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<Dialog open={isOpen} onOpenChange={setIsOpen}>
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<DialogTrigger asChild>
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<Button
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size="sm"
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className="gap-2 bg-blue-500 hover:bg-blue-600 text-white shadow-lg"
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>
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<Plus className="h-4 w-4" />
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Ajouter une compétence
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</Button>
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</DialogTrigger>
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<DialogContent className="max-w-2xl">
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<DialogHeader>
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<DialogTitle>
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Ajouter des compétences - {selectedCategory}
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</DialogTitle>
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<DialogDescription>
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Choisissez les compétences que vous souhaitez évaluer dans
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cette catégorie.
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</DialogDescription>
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</DialogHeader>
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<div className="space-y-4">
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{/* Search */}
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<div className="relative">
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<Search className="absolute left-3 top-1/2 transform -translate-y-1/2 h-4 w-4 text-muted-foreground" />
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<Input
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placeholder="Rechercher une compétence..."
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value={searchTerm}
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onChange={(e) => setSearchTerm(e.target.value)}
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className="pl-10"
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/>
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</div>
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{/* Create New Skill Button */}
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<div className="border-t pt-4">
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<Dialog open={isCreateOpen} onOpenChange={setIsCreateOpen}>
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<DialogTrigger asChild>
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<Button
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variant="outline"
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className="w-full gap-2 border-dashed border-2 border-blue-300/50 text-blue-200 hover:border-blue-400 hover:bg-blue-500/10 hover:text-blue-100 transition-all duration-200"
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>
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<Sparkles className="h-4 w-4" />
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Créer une nouvelle compétence dans {selectedCategory}
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</Button>
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</DialogTrigger>
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<DialogContent className="max-w-md">
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<DialogHeader>
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<DialogTitle>Créer une nouvelle compétence</DialogTitle>
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<DialogDescription>
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Ajoutez une compétence manquante dans la catégorie{" "}
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{selectedCategory}
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</DialogDescription>
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</DialogHeader>
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<CreateSkillForm
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categoryName={selectedCategory}
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onSuccess={(skillId) => {
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setIsCreateOpen(false);
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setIsOpen(false);
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// Ajouter automatiquement la skill créée à l'évaluation
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onAddSkill(selectedCategory, skillId);
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}}
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onCancel={() => setIsCreateOpen(false)}
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/>
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</DialogContent>
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</Dialog>
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</div>
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{/* Available Skills Grid */}
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<div className="max-h-96 overflow-y-auto">
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<div className="grid gap-2">
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{availableSkills.length > 0 ? (
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availableSkills.map((skill) => (
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<div
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key={skill.id}
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className="flex items-center justify-between p-3 border rounded-lg hover:bg-muted/30 transition-colors"
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>
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<div className="flex items-center gap-3">
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<div className="w-8 h-8 rounded bg-muted flex items-center justify-center">
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<TechIcon
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iconName={skill.icon}
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className="w-5 h-5 text-foreground"
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fallbackText={skill.name}
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/>
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</div>
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<div>
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<h5 className="font-medium">{skill.name}</h5>
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<p className="text-sm text-muted-foreground line-clamp-1">
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{skill.description}
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</p>
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</div>
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</div>
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<Button
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size="sm"
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onClick={() => {
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onAddSkill(selectedCategory, skill.id);
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}}
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className="gap-2"
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>
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<Plus className="h-3 w-3" />
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Ajouter
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</Button>
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</div>
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))
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) : (
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<div className="text-center py-8 text-muted-foreground">
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{searchTerm
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? "Aucune compétence trouvée"
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: "Toutes les compétences ont été ajoutées"}
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</div>
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)}
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</div>
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</div>
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</div>
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</DialogContent>
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</Dialog>
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</div>
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{selectedSkills.length > 0 ? (
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<div className="bg-muted/30 rounded-lg p-4">
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<div className="flex items-center justify-between">
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<p className="text-sm text-muted-foreground">
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{selectedSkills.length} compétence
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{selectedSkills.length > 1 ? "s" : ""} sélectionnée
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{selectedSkills.length > 1 ? "s" : ""}
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</p>
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<div className="text-xs text-muted-foreground">
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Supprimez directement depuis les lignes ci-dessous
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</div>
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</div>
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</div>
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) : (
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<div className="text-center py-8 text-muted-foreground border-2 border-dashed border-muted rounded-lg">
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<p className="mb-2">Aucune compétence sélectionnée</p>
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<p className="text-sm">
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Cliquez sur "Ajouter une compétence" pour commencer
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</p>
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</div>
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)}
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</div>
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</div>
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);
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}
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