feat: add multiple skills addition and optimize evaluation handling
- Introduced `addMultipleSkillsToEvaluation` function in `EvaluationClientWrapper` for batch skill addition. - Updated `SkillEvaluation` and `SkillSelector` components to utilize the new multiple skills addition feature. - Implemented optimistic UI updates for skill level, mentor status, and learning status changes, enhancing user experience. - Refactored evaluation state management to improve performance and maintainability. - Added error handling and rollback mechanisms for better reliability during API interactions.
This commit is contained in:
@@ -1,9 +1,8 @@
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"use client";
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import { useEffect } from "react";
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import { useRouter } from "next/navigation";
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import { useEffect, useState } from "react";
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import { useUser } from "@/hooks/use-user-context";
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import { UserEvaluation, Team } from "@/lib/types";
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import { UserEvaluation, Team, SkillLevel } from "@/lib/types";
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import {
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updateSkillLevel as updateSkillLevelAction,
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updateSkillMentorStatus as updateSkillMentorStatusAction,
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@@ -24,16 +23,68 @@ export function EvaluationClientWrapper({
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children,
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}: EvaluationClientWrapperProps) {
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const { setUserInfo } = useUser();
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const router = useRouter();
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// Wrapper functions that refresh the page after API calls
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// État local pour l'UI optimiste - commence avec les données SSR
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const [currentEvaluation, setCurrentEvaluation] =
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useState<UserEvaluation | null>(userEvaluation);
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// Met à jour l'état local quand les props changent (SSR)
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useEffect(() => {
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setCurrentEvaluation(userEvaluation);
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}, [userEvaluation]);
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// Fonctions avec UI optimiste
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const updateSkillLevel = async (
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category: string,
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skillId: string,
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level: any
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level: SkillLevel
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) => {
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if (!currentEvaluation) return;
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// Sauvegarder l'état actuel pour le rollback
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const previousEvaluation = currentEvaluation;
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try {
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// Optimistic UI update - mettre à jour immédiatement l'interface
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const updatedEvaluations = currentEvaluation.evaluations.map(
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(catEval) => {
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if (catEval.category === category) {
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const existingSkill = catEval.skills.find(
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(s) => s.skillId === skillId
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);
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const updatedSkills = existingSkill
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? catEval.skills.map((skill) =>
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skill.skillId === skillId ? { ...skill, level } : skill
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)
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: [
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...catEval.skills,
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{ skillId, level, canMentor: false, wantsToLearn: false },
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];
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return {
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...catEval,
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skills: updatedSkills,
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};
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}
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return catEval;
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}
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);
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const newEvaluation: UserEvaluation = {
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...currentEvaluation,
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evaluations: updatedEvaluations,
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lastUpdated: new Date().toISOString(),
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};
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setCurrentEvaluation(newEvaluation);
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// Appel API en arrière-plan
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await updateSkillLevelAction(category, skillId, level);
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router.refresh();
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} catch (error) {
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console.error("Failed to update skill level:", error);
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// Rollback optimiste en cas d'erreur
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setCurrentEvaluation(previousEvaluation);
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}
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};
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const updateSkillMentorStatus = async (
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@@ -41,8 +92,39 @@ export function EvaluationClientWrapper({
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skillId: string,
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canMentor: boolean
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) => {
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if (!currentEvaluation) return;
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const previousEvaluation = currentEvaluation;
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try {
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const updatedEvaluations = currentEvaluation.evaluations.map(
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(catEval) => {
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if (catEval.category === category) {
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const updatedSkills = catEval.skills.map((skill) =>
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skill.skillId === skillId ? { ...skill, canMentor } : skill
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);
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return {
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...catEval,
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skills: updatedSkills,
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};
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}
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return catEval;
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}
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);
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const newEvaluation: UserEvaluation = {
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...currentEvaluation,
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evaluations: updatedEvaluations,
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lastUpdated: new Date().toISOString(),
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};
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setCurrentEvaluation(newEvaluation);
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await updateSkillMentorStatusAction(category, skillId, canMentor);
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router.refresh();
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} catch (error) {
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console.error("Failed to update skill mentor status:", error);
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setCurrentEvaluation(previousEvaluation);
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}
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};
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const updateSkillLearningStatus = async (
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@@ -50,45 +132,204 @@ export function EvaluationClientWrapper({
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skillId: string,
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wantsToLearn: boolean
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) => {
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if (!currentEvaluation) return;
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const previousEvaluation = currentEvaluation;
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try {
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const updatedEvaluations = currentEvaluation.evaluations.map(
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(catEval) => {
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if (catEval.category === category) {
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const updatedSkills = catEval.skills.map((skill) =>
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skill.skillId === skillId ? { ...skill, wantsToLearn } : skill
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);
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return {
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...catEval,
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skills: updatedSkills,
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};
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}
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return catEval;
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}
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);
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const newEvaluation: UserEvaluation = {
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...currentEvaluation,
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evaluations: updatedEvaluations,
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lastUpdated: new Date().toISOString(),
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};
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setCurrentEvaluation(newEvaluation);
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await updateSkillLearningStatusAction(category, skillId, wantsToLearn);
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router.refresh();
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} catch (error) {
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console.error("Failed to update skill learning status:", error);
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setCurrentEvaluation(previousEvaluation);
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}
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};
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const addSkillToEvaluation = async (category: string, skillId: string) => {
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if (!currentEvaluation) return;
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const previousEvaluation = currentEvaluation;
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try {
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const updatedEvaluations = currentEvaluation.evaluations.map(
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(catEval) => {
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if (catEval.category === category) {
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if (!catEval.selectedSkillIds.includes(skillId)) {
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return {
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...catEval,
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selectedSkillIds: [...catEval.selectedSkillIds, skillId],
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skills: [
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...catEval.skills,
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{
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skillId,
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level: null,
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canMentor: false,
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wantsToLearn: false,
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},
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],
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};
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}
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}
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return catEval;
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}
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);
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const newEvaluation: UserEvaluation = {
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...currentEvaluation,
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evaluations: updatedEvaluations,
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lastUpdated: new Date().toISOString(),
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};
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setCurrentEvaluation(newEvaluation);
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await addSkillToEvaluationAction(category, skillId);
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router.refresh();
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} catch (error) {
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console.error("Failed to add skill to evaluation:", error);
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setCurrentEvaluation(previousEvaluation);
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}
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};
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const addMultipleSkillsToEvaluation = async (
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category: string,
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skillIds: string[]
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) => {
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if (!currentEvaluation || skillIds.length === 0) return;
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const previousEvaluation = currentEvaluation;
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try {
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const updatedEvaluations = currentEvaluation.evaluations.map(
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(catEval) => {
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if (catEval.category === category) {
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// Filtrer seulement les compétences qui ne sont pas déjà sélectionnées
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const newSkillIds = skillIds.filter(
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(skillId) => !catEval.selectedSkillIds.includes(skillId)
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);
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if (newSkillIds.length > 0) {
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return {
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...catEval,
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selectedSkillIds: [...catEval.selectedSkillIds, ...newSkillIds],
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skills: [
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...catEval.skills,
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...newSkillIds.map((skillId) => ({
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skillId,
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level: null,
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canMentor: false,
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wantsToLearn: false,
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})),
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],
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};
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}
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}
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return catEval;
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}
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);
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const newEvaluation: UserEvaluation = {
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...currentEvaluation,
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evaluations: updatedEvaluations,
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lastUpdated: new Date().toISOString(),
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};
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setCurrentEvaluation(newEvaluation);
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// Ajouter toutes les compétences en parallèle côté API
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await Promise.all(
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skillIds.map((skillId) => addSkillToEvaluationAction(category, skillId))
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);
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} catch (error) {
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console.error("Failed to add multiple skills to evaluation:", error);
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setCurrentEvaluation(previousEvaluation);
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}
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};
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const removeSkillFromEvaluation = async (
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category: string,
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skillId: string
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) => {
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if (!currentEvaluation) return;
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const previousEvaluation = currentEvaluation;
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try {
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const updatedEvaluations = currentEvaluation.evaluations.map(
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(catEval) => {
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if (catEval.category === category) {
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return {
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...catEval,
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selectedSkillIds: catEval.selectedSkillIds.filter(
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(id) => id !== skillId
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),
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skills: catEval.skills.filter(
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(skill) => skill.skillId !== skillId
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),
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};
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}
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return catEval;
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}
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);
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const newEvaluation: UserEvaluation = {
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...currentEvaluation,
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evaluations: updatedEvaluations,
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lastUpdated: new Date().toISOString(),
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};
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setCurrentEvaluation(newEvaluation);
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await removeSkillFromEvaluationAction(category, skillId);
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router.refresh();
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} catch (error) {
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console.error("Failed to remove skill from evaluation:", error);
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setCurrentEvaluation(previousEvaluation);
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}
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};
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// Update user info in navigation when user evaluation is loaded
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useEffect(() => {
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if (userEvaluation) {
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if (currentEvaluation) {
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const teamName =
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teams.find((t) => t.id === userEvaluation.profile.teamId)?.name || "";
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teams.find((t) => t.id === currentEvaluation.profile.teamId)?.name ||
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"";
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setUserInfo({
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firstName: userEvaluation.profile.firstName,
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lastName: userEvaluation.profile.lastName,
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firstName: currentEvaluation.profile.firstName,
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lastName: currentEvaluation.profile.lastName,
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teamName,
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});
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} else {
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setUserInfo(null);
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}
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}, [userEvaluation, teams, setUserInfo]);
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}, [currentEvaluation, teams, setUserInfo]);
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// Provide evaluation functions to children through React context or props
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return (
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<EvaluationProvider
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currentEvaluation={currentEvaluation}
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updateSkillLevel={updateSkillLevel}
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updateSkillMentorStatus={updateSkillMentorStatus}
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updateSkillLearningStatus={updateSkillLearningStatus}
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addSkillToEvaluation={addSkillToEvaluation}
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addMultipleSkillsToEvaluation={addMultipleSkillsToEvaluation}
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removeSkillFromEvaluation={removeSkillFromEvaluation}
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>
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{children}
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@@ -100,6 +341,7 @@ export function EvaluationClientWrapper({
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import { createContext, useContext } from "react";
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interface EvaluationContextType {
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currentEvaluation: UserEvaluation | null;
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updateSkillLevel: (categoryId: string, skillId: string, level: any) => void;
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updateSkillMentorStatus: (
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categoryId: string,
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@@ -112,6 +354,10 @@ interface EvaluationContextType {
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wantsToLearn: boolean
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) => void;
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addSkillToEvaluation: (categoryId: string, skillId: string) => void;
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addMultipleSkillsToEvaluation: (
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categoryId: string,
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skillIds: string[]
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) => void;
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removeSkillFromEvaluation: (categoryId: string, skillId: string) => void;
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}
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@@ -121,10 +367,12 @@ const EvaluationContext = createContext<EvaluationContextType | undefined>(
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function EvaluationProvider({
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children,
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currentEvaluation,
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updateSkillLevel,
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updateSkillMentorStatus,
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updateSkillLearningStatus,
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addSkillToEvaluation,
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addMultipleSkillsToEvaluation,
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removeSkillFromEvaluation,
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}: {
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children: React.ReactNode;
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@@ -132,10 +380,12 @@ function EvaluationProvider({
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return (
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<EvaluationContext.Provider
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value={{
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currentEvaluation,
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updateSkillLevel,
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updateSkillMentorStatus,
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updateSkillLearningStatus,
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addSkillToEvaluation,
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addMultipleSkillsToEvaluation,
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removeSkillFromEvaluation,
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}}
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>
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@@ -23,12 +23,17 @@ export function SkillEvaluation({
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evaluations,
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}: SkillEvaluationProps) {
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const {
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currentEvaluation: contextEvaluation,
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updateSkillLevel,
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updateSkillMentorStatus,
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updateSkillLearningStatus,
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addSkillToEvaluation,
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addMultipleSkillsToEvaluation,
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removeSkillFromEvaluation,
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} = useEvaluationContext();
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// Utiliser l'évaluation du contexte (avec état optimiste) ou celle des props (SSR)
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const activeEvaluations = contextEvaluation?.evaluations || evaluations;
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const searchParams = useSearchParams();
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const router = useRouter();
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const categoryParam = searchParams.get("category");
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@@ -57,7 +62,7 @@ export function SkillEvaluation({
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const currentCategory = categories.find(
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(cat) => cat.category === selectedCategory
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);
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const currentEvaluation = evaluations.find(
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const currentEvaluation = activeEvaluations.find(
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(evaluation) => evaluation.category === selectedCategory
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);
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@@ -85,9 +90,10 @@ export function SkillEvaluation({
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<div className="space-y-8">
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<SkillSelector
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categories={categories}
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evaluations={evaluations}
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evaluations={activeEvaluations}
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selectedCategory={selectedCategory}
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onAddSkill={addSkillToEvaluation}
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onAddMultipleSkills={addMultipleSkillsToEvaluation}
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onRemoveSkill={removeSkillFromEvaluation}
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/>
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@@ -21,6 +21,7 @@ interface SkillSelectorProps {
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evaluations: CategoryEvaluation[];
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selectedCategory: string;
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onAddSkill: (category: string, skillId: string) => void;
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onAddMultipleSkills?: (category: string, skillIds: string[]) => void;
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onRemoveSkill: (category: string, skillId: string) => void;
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}
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@@ -29,11 +30,14 @@ export function SkillSelector({
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evaluations,
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selectedCategory,
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onAddSkill,
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onAddMultipleSkills,
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onRemoveSkill,
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}: SkillSelectorProps) {
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const [isOpen, setIsOpen] = useState(false);
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const [isCreateOpen, setIsCreateOpen] = useState(false);
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const [searchTerm, setSearchTerm] = useState("");
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const [isAddingAll, setIsAddingAll] = useState(false);
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const [addingSkillIds, setAddingSkillIds] = useState<Set<string>>(new Set());
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const currentCategory = categories.find(
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(cat) => cat.category === selectedCategory
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@@ -60,6 +64,47 @@ export function SkillSelector({
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selectedSkillIds.includes(skill.id)
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);
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const handleAddSkill = async (skillId: string) => {
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setAddingSkillIds((prev) => new Set(prev).add(skillId));
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try {
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await onAddSkill(selectedCategory, skillId);
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} catch (error) {
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console.error("Failed to add skill:", error);
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} finally {
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setAddingSkillIds((prev) => {
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const next = new Set(prev);
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next.delete(skillId);
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return next;
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});
|
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}
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};
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|
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const handleAddAllSkills = async () => {
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setIsAddingAll(true);
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try {
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const skillIds = availableSkills.map((skill) => skill.id);
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// Utiliser la fonction d'ajout multiple si disponible, sinon fallback sur l'ajout individuel
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if (onAddMultipleSkills) {
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await onAddMultipleSkills(selectedCategory, skillIds);
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} else {
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// Fallback: ajouter en séquentiel pour éviter les conflits d'état
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for (const skill of availableSkills) {
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await onAddSkill(selectedCategory, skill.id);
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}
|
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}
|
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|
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// Petit délai pour permettre à l'UI de se mettre à jour avant de fermer
|
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setTimeout(() => {
|
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setIsOpen(false);
|
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}, 100);
|
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} catch (error) {
|
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console.error("Failed to add all skills:", error);
|
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} finally {
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setIsAddingAll(false);
|
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}
|
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};
|
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|
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return (
|
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<div className="space-y-4">
|
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{/* Selected Skills */}
|
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@@ -88,7 +133,8 @@ export function SkillSelector({
|
||||
</DialogHeader>
|
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|
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<div className="space-y-4">
|
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{/* Search */}
|
||||
{/* Search and Add All */}
|
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<div className="space-y-3">
|
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<div className="relative">
|
||||
<Search className="absolute left-3 top-1/2 transform -translate-y-1/2 h-4 w-4 text-muted-foreground" />
|
||||
<Input
|
||||
@@ -99,6 +145,20 @@ export function SkillSelector({
|
||||
/>
|
||||
</div>
|
||||
|
||||
{availableSkills.length > 1 && (
|
||||
<Button
|
||||
onClick={handleAddAllSkills}
|
||||
disabled={isAddingAll}
|
||||
className="w-full gap-2 bg-green-600 hover:bg-green-700 text-white disabled:opacity-50"
|
||||
>
|
||||
<Plus className="h-4 w-4" />
|
||||
{isAddingAll
|
||||
? "Ajout en cours..."
|
||||
: `Ajouter toutes les compétences (${availableSkills.length})`}
|
||||
</Button>
|
||||
)}
|
||||
</div>
|
||||
|
||||
{/* Create New Skill Button */}
|
||||
<div className="border-t pt-4">
|
||||
<Dialog open={isCreateOpen} onOpenChange={setIsCreateOpen}>
|
||||
@@ -159,13 +219,16 @@ export function SkillSelector({
|
||||
</div>
|
||||
<Button
|
||||
size="sm"
|
||||
onClick={() => {
|
||||
onAddSkill(selectedCategory, skill.id);
|
||||
}}
|
||||
className="gap-2"
|
||||
onClick={() => handleAddSkill(skill.id)}
|
||||
disabled={
|
||||
addingSkillIds.has(skill.id) || isAddingAll
|
||||
}
|
||||
className="gap-2 disabled:opacity-50"
|
||||
>
|
||||
<Plus className="h-3 w-3" />
|
||||
Ajouter
|
||||
{addingSkillIds.has(skill.id)
|
||||
? "Ajout..."
|
||||
: "Ajouter"}
|
||||
</Button>
|
||||
</div>
|
||||
))
|
||||
|
||||
@@ -296,14 +296,21 @@ export function useEvaluation() {
|
||||
const addSkillToEvaluation = async (category: string, skillId: string) => {
|
||||
if (!userEvaluation) return;
|
||||
|
||||
// Sauvegarder l'état actuel pour le rollback
|
||||
const previousEvaluation = userEvaluation;
|
||||
|
||||
try {
|
||||
// Optimistic UI update - mettre à jour immédiatement l'interface
|
||||
const updatedEvaluations = userEvaluation.evaluations.map((catEval) => {
|
||||
if (catEval.category === category) {
|
||||
if (!catEval.selectedSkillIds.includes(skillId)) {
|
||||
return {
|
||||
...catEval,
|
||||
selectedSkillIds: [...catEval.selectedSkillIds, skillId],
|
||||
skills: [...catEval.skills, { skillId, level: null }],
|
||||
skills: [
|
||||
...catEval.skills,
|
||||
{ skillId, level: null, canMentor: false, wantsToLearn: false },
|
||||
],
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -317,6 +324,8 @@ export function useEvaluation() {
|
||||
};
|
||||
|
||||
setUserEvaluation(newEvaluation);
|
||||
|
||||
// Appel API en arrière-plan
|
||||
await apiClient.addSkillToEvaluation(
|
||||
userEvaluation.profile,
|
||||
category,
|
||||
@@ -324,6 +333,9 @@ export function useEvaluation() {
|
||||
);
|
||||
} catch (error) {
|
||||
console.error("Failed to add skill to evaluation:", error);
|
||||
// Rollback optimiste en cas d'erreur
|
||||
setUserEvaluation(previousEvaluation);
|
||||
// Optionnel: afficher une notification d'erreur à l'utilisateur
|
||||
}
|
||||
};
|
||||
|
||||
@@ -333,7 +345,11 @@ export function useEvaluation() {
|
||||
) => {
|
||||
if (!userEvaluation) return;
|
||||
|
||||
// Sauvegarder l'état actuel pour le rollback
|
||||
const previousEvaluation = userEvaluation;
|
||||
|
||||
try {
|
||||
// Optimistic UI update - mettre à jour immédiatement l'interface
|
||||
const updatedEvaluations = userEvaluation.evaluations.map((catEval) => {
|
||||
if (catEval.category === category) {
|
||||
return {
|
||||
@@ -354,6 +370,8 @@ export function useEvaluation() {
|
||||
};
|
||||
|
||||
setUserEvaluation(newEvaluation);
|
||||
|
||||
// Appel API en arrière-plan
|
||||
await apiClient.removeSkillFromEvaluation(
|
||||
userEvaluation.profile,
|
||||
category,
|
||||
@@ -361,6 +379,9 @@ export function useEvaluation() {
|
||||
);
|
||||
} catch (error) {
|
||||
console.error("Failed to remove skill from evaluation:", error);
|
||||
// Rollback optimiste en cas d'erreur
|
||||
setUserEvaluation(previousEvaluation);
|
||||
// Optionnel: afficher une notification d'erreur à l'utilisateur
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user