Files
got-gaming/actions/events/feedback.ts

46 lines
1.1 KiB
TypeScript

'use server'
import { revalidatePath } from 'next/cache'
import { auth } from '@/lib/auth'
import { eventFeedbackService } from '@/services/events/event-feedback.service'
import {
ValidationError,
NotFoundError,
} from '@/services/errors'
export async function createFeedback(eventId: string, data: {
rating: number
comment?: string | null
}) {
try {
const session = await auth()
if (!session?.user?.id) {
return { success: false, error: 'Non authentifié' }
}
const feedback = await eventFeedbackService.validateAndCreateFeedback(
session.user.id,
eventId,
{ rating: data.rating, comment: data.comment }
)
revalidatePath(`/feedback/${eventId}`)
revalidatePath('/events')
return { success: true, data: feedback }
} catch (error) {
console.error('Error saving feedback:', error)
if (error instanceof ValidationError) {
return { success: false, error: error.message }
}
if (error instanceof NotFoundError) {
return { success: false, error: error.message }
}
return { success: false, error: 'Erreur lors de l\'enregistrement du feedback' }
}
}