Files
got-gaming/actions/profile/update-profile.ts

62 lines
1.5 KiB
TypeScript

"use server";
import { revalidatePath } from "next/cache";
import { auth } from "@/lib/auth";
import { userService } from "@/services/users/user.service";
import { CharacterClass } from "@/prisma/generated/prisma/client";
import { ValidationError, ConflictError } from "@/services/errors";
export async function updateProfile(data: {
username?: string;
avatar?: string | null;
bio?: string | null;
characterClass?: string | null;
}) {
try {
const session = await auth();
if (!session?.user) {
return { success: false, error: "Non authentifié" };
}
const updatedUser = await userService.validateAndUpdateUserProfile(
session.user.id,
{
username: data.username,
avatar: data.avatar,
bio: data.bio,
characterClass: data.characterClass
? (data.characterClass as CharacterClass)
: null,
},
{
id: true,
email: true,
username: true,
avatar: true,
bio: true,
characterClass: true,
hp: true,
maxHp: true,
xp: true,
maxXp: true,
level: true,
score: true,
}
);
revalidatePath("/profile");
revalidatePath("/");
return { success: true, data: updatedUser };
} catch (error) {
console.error("Error updating profile:", error);
if (error instanceof ValidationError || error instanceof ConflictError) {
return { success: false, error: error.message };
}
return { success: false, error: "Erreur lors de la mise à jour du profil" };
}
}