Files
got-gaming/components/ui/ProgressBar.tsx

74 lines
2.0 KiB
TypeScript

"use client";
import { HTMLAttributes } from "react";
interface ProgressBarProps extends HTMLAttributes<HTMLDivElement> {
value: number;
max: number;
variant?: "hp" | "xp" | "default";
showLabel?: boolean;
label?: string;
}
const variantClasses = {
hp: {
high: "from-green-600 to-green-700",
medium: "from-yellow-600 to-orange-700",
low: "from-red-700 to-red-900",
},
xp: "from-pixel-gold/80 via-pixel-gold/70 to-pixel-gold/80",
default: "from-pixel-gold/80 via-pixel-gold/70 to-pixel-gold/80",
};
export default function ProgressBar({
value,
max,
variant = "default",
showLabel = false,
label,
className = "",
...props
}: ProgressBarProps) {
const percentage = Math.min(100, Math.max(0, (value / max) * 100));
let gradientClass = "";
if (variant === "hp") {
if (percentage > 60) {
gradientClass = variantClasses.hp.high;
} else if (percentage > 30) {
gradientClass = variantClasses.hp.medium;
} else {
gradientClass = variantClasses.hp.low;
}
} else if (variant === "xp") {
gradientClass = variantClasses.xp;
} else {
gradientClass = variantClasses.default;
}
return (
<div className={className} {...props}>
{showLabel && (
<div className="flex justify-between text-xs text-gray-400 mb-1">
<span>{label || variant.toUpperCase()}</span>
<span>
{value} / {max}
</span>
</div>
)}
<div className="relative h-2 sm:h-3 bg-gray-900 border border-gray-700 rounded overflow-hidden">
<div
className={`absolute inset-0 bg-gradient-to-r ${gradientClass} transition-all duration-1000 ease-out`}
style={{ width: `${percentage}%` }}
>
<div className="absolute inset-0 bg-gradient-to-r from-transparent via-white/10 to-transparent animate-shimmer"></div>
</div>
{variant === "hp" && percentage < 30 && (
<div className="absolute inset-0 border border-red-500 rounded animate-pulse"></div>
)}
</div>
</div>
);
}