Files
got-gaming/actions/events/feedback.ts

48 lines
1.2 KiB
TypeScript

"use server";
import { revalidatePath } from "next/cache";
import { auth } from "@/lib/auth";
import { eventFeedbackService } from "@/services/events/event-feedback.service";
import { ValidationError, NotFoundError } from "@/services/errors";
export async function createFeedback(
eventId: string,
data: {
rating: number;
comment?: string | null;
}
) {
try {
const session = await auth();
if (!session?.user?.id) {
return { success: false, error: "Non authentifié" };
}
const feedback = await eventFeedbackService.validateAndCreateFeedback(
session.user.id,
eventId,
{ rating: data.rating, comment: data.comment }
);
revalidatePath(`/feedback/${eventId}`);
revalidatePath("/events");
return { success: true, data: feedback };
} catch (error) {
console.error("Error saving feedback:", error);
if (error instanceof ValidationError) {
return { success: false, error: error.message };
}
if (error instanceof NotFoundError) {
return { success: false, error: error.message };
}
return {
success: false,
error: "Erreur lors de l'enregistrement du feedback",
};
}
}