Enhance image upload and background management: Update Docker configuration to create a dedicated backgrounds directory for uploaded images, modify API routes to handle background images specifically, and improve README documentation to reflect these changes. Additionally, refactor components to utilize the new Avatar component for consistent avatar rendering across the application.
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This commit is contained in:
Julien Froidefond
2025-12-12 08:46:31 +01:00
parent 3ad680f416
commit ae08ed7793
24 changed files with 1100 additions and 464 deletions

View File

@@ -16,7 +16,7 @@ export async function PUT(
const { id } = await params;
const body = await request.json();
const { hpDelta, xpDelta, score, level, role } = body;
const { username, avatar, hpDelta, xpDelta, score, level, role } = body;
// Récupérer l'utilisateur actuel
const user = await prisma.user.findUnique({
@@ -76,12 +76,14 @@ export async function PUT(
}
}
// Appliquer les changements directs (score, level, role)
// Appliquer les changements directs (username, avatar, score, level, role)
const updateData: {
hp: number;
xp: number;
level: number;
maxXp: number;
username?: string;
avatar?: string | null;
score?: number;
role?: Role;
} = {
@@ -91,6 +93,48 @@ export async function PUT(
maxXp: newMaxXp,
};
// Validation et mise à jour du username
if (username !== undefined) {
if (typeof username !== "string" || username.trim().length === 0) {
return NextResponse.json(
{ error: "Le nom d'utilisateur ne peut pas être vide" },
{ status: 400 }
);
}
if (username.length < 3 || username.length > 20) {
return NextResponse.json(
{
error:
"Le nom d'utilisateur doit contenir entre 3 et 20 caractères",
},
{ status: 400 }
);
}
// Vérifier si le username est déjà pris par un autre utilisateur
const existingUser = await prisma.user.findFirst({
where: {
username: username.trim(),
NOT: { id },
},
});
if (existingUser) {
return NextResponse.json(
{ error: "Ce nom d'utilisateur est déjà pris" },
{ status: 400 }
);
}
updateData.username = username.trim();
}
// Mise à jour de l'avatar
if (avatar !== undefined) {
updateData.avatar = avatar || null;
}
if (score !== undefined) {
updateData.score = Math.max(0, score);
}