Enhance HeroSection component: Implement mouse-following gradient effect for the game title, improving visual interactivity. Update CSS for better font formatting and add a new title animation class for enhanced text styling.
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@@ -5,7 +5,9 @@
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@layer base {
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body {
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@apply bg-black text-white;
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font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen', 'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue', sans-serif;
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font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto",
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"Oxygen", "Ubuntu", "Cantarell", "Fira Sans", "Droid Sans",
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"Helvetica Neue", sans-serif;
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}
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}
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@@ -18,9 +20,14 @@
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}
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.text-pixel {
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font-family: 'Courier New', monospace;
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font-family: "Courier New", monospace;
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text-shadow: 2px 2px 0px rgba(0, 0, 0, 0.8);
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letter-spacing: 1px;
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}
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}
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.title-animated {
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background-clip: text;
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-webkit-background-clip: text;
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-webkit-text-fill-color: transparent;
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}
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}
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@@ -2,9 +2,34 @@
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import { useBackgroundImage } from "@/hooks/usePreferences";
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import Link from "next/link";
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import { useState, useEffect, useRef } from "react";
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export default function HeroSection() {
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const backgroundImage = useBackgroundImage("home", "/got-2.jpg");
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const titleRef = useRef<HTMLSpanElement>(null);
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const [mousePosition, setMousePosition] = useState({ x: 50, y: 50 });
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useEffect(() => {
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const handleMouseMove = (e: MouseEvent) => {
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if (titleRef.current) {
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const rect = titleRef.current.getBoundingClientRect();
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const x = ((e.clientX - rect.left) / rect.width) * 100;
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const y = ((e.clientY - rect.top) / rect.height) * 100;
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setMousePosition({
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x: Math.max(0, Math.min(100, x)),
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y: Math.max(0, Math.min(100, y)),
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});
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}
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};
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window.addEventListener("mousemove", handleMouseMove);
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return () => window.removeEventListener("mousemove", handleMouseMove);
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}, []);
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// Calculer la position du gradient basée sur la souris avec plus d'amplitude
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const gradientPosition = mousePosition.x;
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const glowIntensity = 12 + mousePosition.x / 5;
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const glowOpacity = 0.4 + mousePosition.y / 250;
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return (
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<section className="relative w-full min-h-screen flex flex-col items-center justify-center overflow-hidden pt-24">
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@@ -23,15 +48,46 @@ export default function HeroSection() {
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<div className="relative z-10 w-full max-w-5xl xl:max-w-6xl mx-auto px-8 py-16 text-center flex flex-col items-center">
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{/* Game Title */}
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<div className="w-full flex justify-center mb-4">
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<h1 className="text-6xl md:text-8xl lg:text-9xl xl:text-9xl font-gaming font-black tracking-tight">
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<h1 className="text-6xl md:text-8xl lg:text-9xl xl:text-9xl font-gaming font-black tracking-tight relative">
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<span
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className="bg-gradient-to-r from-pixel-gold via-orange-400 to-pixel-gold bg-clip-text text-transparent"
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ref={titleRef}
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className="title-animated inline-block relative z-10"
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style={{
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textShadow: "0 0 30px rgba(218, 165, 32, 0.5)",
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backgroundImage: `linear-gradient(90deg, #daa520 0%, #ffa500 ${Math.max(
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10,
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gradientPosition - 20
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)}%, #ff8c00 ${gradientPosition}%, #ffa500 ${Math.min(
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90,
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gradientPosition + 20
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)}%, #daa520 100%)`,
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backgroundSize: "200% auto",
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WebkitBackgroundClip: "text",
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WebkitTextFillColor: "transparent",
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backgroundClip: "text",
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color: "transparent",
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transition: "background-image 0.15s ease-out",
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filter: `drop-shadow(0 0 ${glowIntensity}px rgba(255, 140, 0, ${glowOpacity}))`,
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}}
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>
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GAME.OF.TECH
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</span>
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{/* Glow effect qui suit la souris */}
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<span
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className="absolute inset-0 pointer-events-none"
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style={{
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backgroundImage: `linear-gradient(90deg, transparent 0%, rgba(255, 140, 0, 0.3) ${gradientPosition}%, transparent 100%)`,
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WebkitBackgroundClip: "text",
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WebkitTextFillColor: "transparent",
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backgroundClip: "text",
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filter: `blur(${10 + mousePosition.x / 20}px)`,
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opacity: 0.5,
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zIndex: 0,
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transition: "all 0.15s ease-out",
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}}
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aria-hidden="true"
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>
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GAME.OF.TECH
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</span>
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</h1>
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</div>
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